Game Planning category
Recruitment：1 resume delivery email: email@example.com.
1.Responsible for the deployment, release and change of overseas online game business.
2.Responsible for new game access, architecture evaluation, pain point mining\ optimization.
3.Responsible for the construction and monitoring of mongodb to ensure the high availability of db.
4.Write and maintain automatic operation and maintenance tools and corresponding documents.
5.Responsible for the development of business-related tools (Python).
1,Bachelor degree or above, major in computer science or related.
2.More than 3 years experience in Internet industry, more than 2 years experience in overseas game operation and maintenance.
3.Understand the operation and maintenance of the game and have a certain understanding of the operation and maintenance of the game.
4.Familiar with Linux system management and maintenance, proficient in HTTP protocol and TCP/IP network protocol.
5.proficient in shell and Python development languages, at least 1 year Python development experience.
6.Be familiar with MongoDB database and have actual mongo project operation and maintenance experience.
7.Familiar with common open source components: mongodb, salt, Nginx, Jenkins, Git, Redis, Mysql, etc.
8.have strong anti-pressure ability, communication ability, promotion ability and good service consciousness.
9.good at teamwork, project management, active thinking, self-driven.
10.background of back-end development in large companies is preferred, experience in building SDK platform architecture in game companies is preferred.
1.Online mongo project operation and maintenance experience, actual mongo optimization experience.
2.Overseas game operation and maintenance experience is preferred.
3.Proficient in AWS related services, AWS certification is preferred.
4.proficient in Python, at least 2 or more project experience is preferred
5.Successful cases of operation and maintenance system and automated operation and maintenance are preferred.
Recruitment：1resume delivery email：firstname.lastname@example.org
1、Participate in the development of game art style, customize 3D characters, scenes, actions and other 3D design and production standards, and supervise the quality and progress of 3D effects.
2、Be able to communicate and cooperate with the original painting and planner to ensure that the feasibility of the design is consistent with the style；
3、Responsible for the overall quality of internal and outsourced 3D art-related production to ensure that the project is completed on time and quality；
4、Be able to study new technologies, understand the new trends of art in the industry, and share and train with the art team. Keep up-to-date, build a team to cultivate the technical ability of art members；
5、have the ability of hand-painted mapping, familiar with the sub-era production pipeline PBR process and so on。
1、Love the game and pay attention to the game experience. Have good team spirit, hard-working and positive and pragmatic work attitude；
2、Deep knowledge of traditional art, college degree or above in art related field is preferred；
3、Have rich experience in project management, lead a team, be in charge of the project independently, have a strong sense of responsibility, have a high degree of commitment, and cooperate with the team to achieve the goal；
4、Be familiar with Unity3D engine, have the experience of Unity3D complete project, understand the idea of art resource optimization, and be good at improving picture quality through engine；
5、He has accumulated experience and skills in making 3D models for many years, has his own expertise and can adapt to various styles. And be able to learn and study new technologies, train and guide other producers to complete production tasks；
6、Strong ability of comprehensive analysis and innovation, good at communication and accurate understanding of project ideas, customized design and production objectives and processes；
Recruitment:1resume delivery email：email@example.com
1.Responsible for the role action design of mobile games.
2.Responsible for the skeleton erection and skinning of the characters in the game, and have a good understanding of the structure of the human body and animals.
1.Proficient in 3DS MAX operation, have a deep understanding of the game action production chain, (understand the relationship between model wiring and skin, animation, be proficient in using cs bone system, have some understanding of the performance of game action performance)；
2.Have good aesthetic consciousness, strong design and understanding ability；
3.Animators who have made motion fusion and adjusted fusion animation are preferred；
4.Art related major, more than 3 years working experience in game action production.